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VR Basking Shark

i made this shark at Gaia, for VR and fir education. Moelled in Max and textured in 3D Coat, it is really exaggerated, the skin is not this vibrant, but for educational purposes, ie the younger audience, it was made with more surface interest. This was rigged and so does animate in its' final state.

Made for a general education 3D viewer but also modelled for use in VR.

Made for a general education 3D viewer but also modelled for use in VR.

Basking Shark side profile

Basking Shark side profile

Model Shark in scene. It still needs light shining effects, like caustics you see in a pool.

Model Shark in scene. It still needs light shining effects, like caustics you see in a pool.

Animated, I used an alpha map for the baleen filter, (in the gills looks like a feather). In VR if you are at the right angle you should see through them. The resident animator, Prashant Patel, brought this shark to life.